Posts Tagged ‘ tmnt ’

GURPS: Modern League of Extraordinary Gentlemen – Judgment Day 04

August 11, 2011

We played these games a while ago. Funny story about this. I thought we played 3 sessions but in fact, Tom ran 4 sessions of this mini campaign. I scheduled these games to be posted while I was away at Gencon 2011. I did not think that there was a fourth game until a listener commented about it to me. So, I checked the archives and found the ACTUAL conclusion of the game. So, uh, enjoy the dramatic finale of Tom’s action extravaganza!

4 Comments

GURPS: Modern League of Extraordinary Gentlemen – Judgment Day 01

August 3, 2011

In a world seemingly like ours, many secrets lie hidden in the secrets. Aliens walk among us. Magic is real. Angels kill mortals on orders from heaven. In this world, the future is very much in jeopardy. Time travel tends to upset the natural order of things after all. Only a small band of experts can save our future. They are the modern league of extraordinary gentlemen.

7 Comments

TMNT and Other Strangeness: Mutants in New York part 1

February 1, 2011

This game system was the first RPG I ever played, so even though it hasn’t aged as gracefully as some games, I’m still fond of TMNT & Other Strangeness. So last year, I ran a 2 part game using this system, gleefully maintaining all the quirks of the Palladium rules. The players are all part of the mutant animal underground, living in the forgotten and abandoned parts of The Big Apple. Of course, trouble has a way of finding them…

6 Comments

Zombies of the World

Learn about the undead at Zombies of the World

Visit the RPPR Forums

The official Role Playing Public Radio Forums