Tag Archive for michelle

Monster of the Week: Lost Things

An old man recently passed away, a man who collected occult artifacts. Now his collection has been scattered to the winds but a small team of investigators are now desperately trying to recover them before it’s too late. Even a single artifact could cause untold mayhem. When the team gets a lead on an artifact in Springfield, the chase is on.

Belly of the Beast: Your Stomach is a Graveyard

Belly of the Beast is a fantasy survival horror RPG about living inside a continent-sized beast that swallows up cities and countries. In this one shot, two scavengers take a job for their clan to secure a trade route with a nearby enclave. When they arrive at the neighboring enclave, they discover a half-mad tyrant who abuses and exploits his people. The tyrant demands they help oppress his people in exchange for his aid. Do the scavengers take the job or plot to remove the tyrant from power?

Upwind: The Three Beasts – Scale

rppr-banner-6Sponsor: The Upwind Kickstarter is in full swing! If you like this adventure, back it so I can write it as a campaign supplement.

Synopsis: The crew of the Tender Branch head out to deal with the first of the Three Beasts, the Beast of Scale. A massive flying monster that can destroy an entire island by itself is too dangerous to let live but conventional weapons cannot harm it. The knights fly to a kingdom with an archive of arcane lore but a secret cult of assassins tries to stop them. Even if they learn of the creature’s weakness, can they find and use it before Scale destroys too much?

Dying Earth: The Grand Hotel Perdusz

dying-earthDying Earth is a fantasy RPG based on the works of Jack Vance. Bill ran a game using the rules from the Revivification Folio. A group of travelers finds themselves trapped in a magical hotel, possibly forever, unless they can find a way out of a wizard’s contract that binds them there. Witty banter, intrigue, and skulduggery are to follow!

The Revivification Folio rules get players started within minutes. They set aside the extended, decision-heavy character generation of the original version for a system based on the random distribution of cards, which together take the place of a conventional character sheet. Players step more readily outside their established comfort zones when you can get them playing right away. When they spend less time creating their characters, they’re more open to seeing them meet the ironic comeuppances the game so often demands.

 

Dread – Moonbase Red

dread-moon-v2In the near future, Elon Musk will build a base on the Moon and then open it up for tourism. The first batch of moon tourists (chosen by raffle of course) find out that not all is well in Moonbase Alpha, despite the best efforts of the corporate sponsors. Each of the seven tourists has a secret agenda of course, agendas worth killing for. Who will live? Who will betray the others? Find out in our special Halloween one shot run by guest GM, Ethan and with a new guest player, Eric!