In the grim and dark future, there is only war. After the Great Rift tore the Imperium in two, every solar system struggles against the crushing weight of humanity’s enemies. Servants of the Imperium from disparate services are flung together as warbands, sent to complete the most dangerous missions. One warband travels to the world of Enoch in the Gilead system to retrieve a wounded comrade. However, a new threat looms over the planet. Can the warband discover the source of corruption and stop it?
In the grim dark Mega Depression, there are only trains and hobos who ride them. A murderous train conductor kills any hobo he finds on his train, but a motley crew of rail riders is determined to get to the end of the line. As they die one by one from Emperor Shack’s hammers, chains, and other instruments of death, can one survive long enough to claim the crown?
It’s been a long day’s travel, and the sun is just beginning to go down as you see an inn in the distance. As you draw closer, you see the sign of three feathers hanging outside, and notice that the place is unusually busy.
Inside, the inn is bustling. servants are hurrying to and fro, and the innkeeper is engrossed in conversation with a scribe who carries a visibly bulging purse. “Welcome,” he says at last, “I’m sorry to have kept you waiting for so long, but as you can see, we have a distinguished guest tonight—the Gravin Maria-Ulrike von Liebewitz of Ambosstein, no less…I hardly know whether I’m coming or going with it all. Now, then—you want a room? What am I saying, of course you do. Ah, excuse me again, I’ll only be a moment.” You wait for another few minutes as he directs a train of servants to the Gravin’s rooms. “So sorry,” he says as he returns to you, “It really is mad this evening.”
This scenario was run by Noah of the Maple Syrup, Blood Money podcast.
Damn the Man, Save the Music! is a game about making a last-ditch effort to save something you love. Play a ragtag group of underachievers, overachievers, street philosophers, and lovestruck artists united by one cause: to rescue your local record store from the oppressive hand of The Man… and to keep the music playing.
A prison transport ship malfunction and crash lands near a remote island. The only three survivors are two prisoners and a single marshal. After they find multiple corpses on the beach, ripped apart by an unknown being, they realize they must work together if any of them are going to escape. But first, they must learn the island’s secrets, which may be more deadly than they could imagine.