A group of shadowrunners have been hired to acquire rare and ancient Japanese artifacts currently stored in a museum in Seattle. It seems their original owner wants them back. The team is happy to oblige, only there’s an additional twist: no blood must be shed during the heist. This may make the theft more challenging than any of the high tech or mystical defenses set in place. Or perhaps the artifacts themselves may be the final challenge. Ancient art in Japan is more than beautiful…it’s positively haunted.
In a grimdark post-apocalyptic Earth, a horde of goblins from a fantasy realm thrive. Exiled from their own universe, the goblins fight, explore, and aggravate the other surviving beings. One such band of goblins has been recruited for a quest to carry an ancient artifact to a distant place of power. Will the goblins overcome the strange monsters and vicious enemies between them and their goal? Will they even remember to finish the quest?
The year is 1936. The passengers on PanAm’s trans-Pacific flying boat “The Orient Clipper” are planning to travel from San Francisco to Hong Kong in five days of four-star luxury. Each travels to serve their own mysterious and dubious agendas. But when they are cast into an impossible world of lost civilizations, prehistoric beasts and primitive tribesmen, they must pull together to escape the fate of so many others who have been marooned here. Can they gain the trust of the locals? Can they salvage the parts they need to repair their plane from the “graveyard of ships?” Can they avoid the titanic beasts and brutal corsairs that call this world their hunting grounds. Find out in this weeks episode of Hollow Earth Expedition- “Escape from the Eye of Thoth!”
Players below the fold
In the grim dark future, Seattle is home to freelance mercenaries armed with high technology and magic. Called Shadowrunners, they take whatever jobs they can get, even if they involve murder. One such team needs to get blackmail material on a rich man hosting a most unusual convention.
Belly of the Beast is a fantasy survival horror RPG about living inside a continent-sized beast that swallows up cities and countries. In this one shot, two scavengers take a job for their clan to secure a trade route with a nearby enclave. When they arrive at the neighboring enclave, they discover a half-mad tyrant who abuses and exploits his people. The tyrant demands they help oppress his people in exchange for his aid. Do the scavengers take the job or plot to remove the tyrant from power?