Fiasco

Call of Cthulhu: Operate Heavy Machinery

April 1, 2013

AND THEN JOHN WAS A SKELETONNot all skills in Call of Cthulhu are created equally, but this scenario totally justifies the existence of the red-headed stepchild of skills, Operate Heavy Machinery. Marvel at how a group of intrepid blue collar workers fight off the horrors of the mythos through the clever and frequent use of heavy machinery.

Also, as a special bonus for the few of you who actually read the comments, listen to this previously unreleased AP of Fiasco with RJ And Cody!

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Fiasco at Gencon 2011: Transatlantic

September 8, 2011

I finally got a chance to try out the indie RPG, Fiasco at Gencon this year. I played with several people from the Arc Dream crew, including Shane Ivey and Greg Stolze. We used the Transatlantic playset:

The time is 1932, the place? Somewhere in the mid-Atlantic aboard the luxury cruise ship Leviathan, a week out of Southampton en route to New York. On this flagship cruiser’s maiden voyage, the Captain has been directed to quietly contend for the glorious Blue Riband — the accolade awarded to the fastest crossing of the Atlantic Ocean.

Topside, you enjoy a salty Gibson while pulling the heavy double wool of your coat closer to your body. Friends make merry with lively talk amongst themselves — it’s a din barely overheard above the hammering engine and thresh of the ship’s mighty propellers. Spray from the bow’s cleave manages to catch your cheek even this far aft. Your gaze draws across the dull, slate waters wondering at the marvel of it all: New beginnings? Maybe this time things will be different? Perhaps your dreams are within reach? What could possibly go wrong?

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