Gumshoe

Night’s Black Agents: Tribes of Tokyo episode 1

A group of violent, ruthless, and utterly amoral killers is on the loose. There's also vampires.Thanks to Crazon for the art!

Tribes of Tokyo is the newest RPPR campaign, which uses Night’s Black Agents for the system. A game of thrilling espionage action and dark vampiric horror in the bustling metropolis of modern day Tokyo, starts as a normal investigative scenario. A group of security consultants in Tokyo are hired for a typical job, digging up dirt on a mysterious individual by an anonymous client. Unfortunately, the target is not what he seems to be and the consultants find themselves fighting against a conspiracy of inhuman monsters able to climb sheer walls and shrug off gunfire. Who are they and what do they want? More importantly, what will they do to the consultants if they catch them? This group of misfits and washouts from various intelligence and criminal organizations have to find and stop their new adversaries before it’s too late.

 

Fear Itself: Lone Survivor

At least the rent's cheapThis one shot scenario was inspired by the critically acclaimed video game, Lone Survivor. In a bleak, post-apocalyptic city, a group of survivors huddle in a broken down apartment building, including a doctor, a thief, and a cop. Each is immune to the plague that killed or mutated everyone else in the city. Food is dwindling down and the roaming creatures are drawing closer. The few survivors still able to move around on their own have to work together to find supplies and a way out of the apartment building. But can they overcome the monsters roaming the halls and the terrifying secrets lurking in the building? What is the mystery behind the green, blue, and red pills? Is the apocalypse even real? Find out in this special one shot of Fear Itself!

Esoterrorists: The SCP Foundation

Secure. Contain. Protect. THIS MEANS YOU ಠ_ಠNews: The RPPR Kickstarter, Base Raiders, is almost over! If you can’t use Kickstarter, try our Paypal page.

Synopsis: The SCP Foundation watches over the most dangerous and unnatural objects and beings on Earth. When they acquire a new object, they send a team of analysts to study and evaluate it. SCP 5252 is an unusual object of unknown origin but a team of scientists and engineers, along with their offsite mission leader, will do their best to learn its secrets. But will they survive the mission? Find out in this special one shot!

Read the write up for the mission on the RPPR forums!

Fear Itself: Invasive Procedures episode 2

He's got a great bedside mannerNews: Support the RPPR Kickstarter, Base Raiders and get early access to 10 preview AP episodes months before their release!

Synopsis: The hospital has shown its dark side to the patients of Ward 2, but more horrors await them. The patients won’t go down without a fight though. As each patient tries to figure out the mystery behind the night nurses and other abominations that stalk the halls of Our Lady’s. As a winter storm further isolates the patients from the outside world, will they manage to survive the tender mercies of the bird-masked doctor? Find out in the chilling finale of Invasive Procedures!

Fear Itself: Invasive Procedures episode 1

The doctor will see you now :DI picked up the scenario Invasive Procedures at Gencon this year and I ran it for some of the RPPR crew as a 3 part game. I’ve decided to post the games as a build up to Halloween. I think you’ll enjoy these episodes. From the scenario’s introduction:

The kids all say Our Lady’s Hospital is haunted. You can see why, when you look at it, that big gloomy pile of staring windows and rusting beds. They should have torn the place down years ago, instead of letting it linger on like this. I’d hate to be a patient there. They send you there to die.

You are a patient in an old, rambling hospital. Part of it is shut down, part of it lies in decay. The equipment is out of date, the staff are unmotivated and the whole place reeks of disinfectant, death and seventy years of despair. The hospital has ghosts and spirits walking the halls but they are the least of your worries. You should be afraid of what comes out at night. You should be afraid of what makes the ghosts flee.”