Agent Stanfield was tasked with finding the truth behind an artifact that has recently surfaced. He has since vanished. The artifact in question is what appears to be a part from one of Russia’s Venera probes, the only probes to have landed on Venus. A team of agents has been brought in to find Stanfield and retrieve the artifacts. He was last seen in Russia, beyond the jurisdiction of the United States.
“We need you to pose as the new management team of the local office of McPherson Logistics Solutions, which as far as anyone knows, is an international shipping company. They were led by a group of hostiles. They’re gone now, thanks to us…There’s a basement. It is dangerous. It must be secured. We have a keycard that works for the front door. That’s all we can offer.”
NuSeed, a biotech firm with several Department of Defense contracts, asked for discreet aid with an urgent matter at their primary research facility. The facility is in a converted oil rig in the Gulf of Mexico. A team of troubleshooters is quickly assembled to deal with the problem. Little do they know the matter is beyond their understanding.
A tourist has come to visit. It is very curious and loves to see new places and meet new people. It hates to travel alone though. Won’t you be a good host and help? That’s nice. Be sure to explain everything to the tourist and don’t forget to show it lots of nice maps. It loves to see new maps of places to visit. Every new map means new people to see. Don’t worry about missing the tourist. Sooner or later, you’ll meet somewhere and won’t that be delightful?
A former Delta Green operative lost his limbs on a mission and retired but the Program still monitors him (as with all retired agents). He recently demonstrated the ability to chase down a group of violent teenagers, causing the Program to question how he was able to accomplish that feat. A team of agents are brought in to investigate the operative. Can they make an accurate judgment? Find out in this special one shot run by DG co-author Adam Scott Glancy!