Synopsis: The gatecrashers turned Firewall agents have infiltrated the Hidden Concern, a powerful organized crime group of octopus uplifts. They must find out as much about Loren Kristol’s plan as possible. To do so, they must navigate the treacherous underworld, both figuratively and literally. They are miles below the surface, in enclosed pods and surrounded by murderous gangsters. Will they ever see the light again? Find out in the conclusion of the Ceres chapter of Duality!
News: Please support our latest Kickstarter, Boiling Point! It’s a brand new adventure for Base Raiders and stretch goals will include a death trap focused supplement by Caleb!
A group of base raiders are forewarned of a threat to the world, somewhere off the coast of New York. They soon realize it must come from an abandoned underwater base, the home of a missing superhero named Hot Water. The raiders want to loot the base and save the world, because they can’t spend their hard won profit, if the world is invaded by murderous shark people. Find out what happens when Professor White, The Violet Vision, and Foot High Science Guy go under the sea!
This is a playtest of the scenario and will be revised by final publication. If you back the Kickstarter, you will receive a playtest draft and have a chance to comment and help improve the final product.
The journey of the dreamers has finally reached its end. They have returned to the waking world, but their nightmares have only begun. For one, they awake in a mental asylum far from home. It soon becomes clear that the dreamers must return to the start of their journey, to the Peach Blossom Restaurant in New York City. They have been changed forever, but they will not rest until vengeance is theirs. Find out what happens in the campaign finale of The Sense of the Sleight of Hand Man!