Proxy Cogburn, leader of the Firewall presence on exoplanet Minerva 4, is personally leading a team of agents to explore a possible X-threat on Wormwood, an infamous gatecrashing site. Wormwood is nothing but a massive tunnel network stretching out for hundreds of kilometers in all directions from its gate. It is believed to be an asteroid, but no one has found a way out yet and the tunnels have yet to be fully mapped. Several weeks ago, a Firewall sentinel and gatecrasher stationed on Wormwood detected a rogue team of explorers who breached a wall and disappeared. Given that Wormwood was built by an alien civilization, Firewall needs to make sure the explorers haven’t unleashed some hellish alien technology that could pose a threat to transhumanity. Little do the other agents realize that Cogburn (formerly known as Gerard) might have a hidden agenda.
News: RPPR B-Sides volume 2 is out! Click here to check it out! We have playtests of Call of Cthulhu scenarios, games of Fiasco, and a whole lot more!
Synopsis: Guns-blazing danger portends and international intrigue unfurls in the city of conspiracy, the licentious, opium-infused Berlin of the East. In the shadow struggle between nations, no weapon is more fiercely coveted than the star mirror. It brings blood-draining death from beyond the stars! A group of investigators meets in Shanghai in order to uncover the mystery behind the death of a priest. They find far more than they could possibly imagine. This scenario is part of Stunning Eldritch Tales, although it was changed to take place in the 1920s, rather than the 1930s.
Edit: Thanks to Matt from the Drunk and Ugly podcast, there is an improved quality version of this episode.
Inverse World is a setting for Dungeon World that adds a lot of new material to the game like skyships and robots. Of course, we had to give it a shot. In this one shot, an adventurous skyship crew finds themselves in trouble in regards when a certain Eternal Majestic Bastion of the Perfect Congress of the Lighted Legion…malfunctions. Can the adventurers save the day despite the explosions, angry police, rioting masses, and other trouble swarming around them?