The team must head to an underwater base called the Abyss to break up a meeting between the Federation of Magic and the Cult of the Deep.

Tom as Steve the Grackle Tooth Mercenary
Chris as Cranberry Bog Hexer, Human Ocean Wizard
David as 44, a Maxi Man tattoo warrior

The Muse Squad has to rescue the El Mariachi muse, but in order to do that, they’ll have to help him rescue his village from a band of vampires! Out in the southwest, vampires are some of the most deadly monsters, despite their fatal weakness to moving water, i.e. squirt guns and water balloons. Can the squad defeat the vampires and recruit the legally distinct El Mariachi?

Tom as Steve the Grackle Tooth Mercenary
Jason as Vance Hellspring, psi-stalker
Dan as Daryl the Mystic

 

The muse of lounge music has been found and he’s performing at Wizard Con, the convention for wizards! The con is being held at Atlantis, so the Muse Squad has head down there and get him before the Federation of Magic does. Can they navigate the many dangers of Atlantis? Can they even get inside the con?

Tom as Steve the Grackle Tooth Mercenary
Chris as Cranberry Bog Hexer, Human Ocean Wizard
David as 44, a Maxi Man tattoo warrior

The Muse Squad returns to the Pre-Rifts base, code name: ORCHESTRA, to destroy a Coalition outpost. If the squad can reach a toxic waste pit, they can breach it to flood the outpost. Of course, ORCHESTRA is a dangerous place, filled with monsters and other hazards, not to mention the Coalition soldiers in the base.

Tom as Steve the Grackle Tooth Mercenary
Chris as Cranberry Bog Hexer, Human Ocean Wizard
David as 44, a Maxi Man tattoo warrior

The Muse Squad is sent on a mission to defend a town from an army of mercenaries. They can’t fight off the mercenaries personally, so they’ll have to raise a militia, fortify the town, and set up traps. Will it be enough to stop the mercenaries?

Tom as Steve the Grackle Tooth Mercenary
Jason as Vance Hellspring, psi-stalker
Dan as Daryl the Mystic