LodgeThe investigators have uncovered a link between Jackson Elias and a mysterious organization called the Order of the Silver Twilight. It seems one of their members stole a book of the occult that Jackson sought out. Eager to get out of New York, the investigators decide to visit the Order’s lodge in Boston. Posting as potential initiates, the investigators must find out the Order’s secrets while pretending to pass as normal citizens. Is everyone in the Order a threat or are innocent civilians mixed in with dangerous cultists? Guest player Jason shows up to aid their mission, but can he mean the difference between success and failure?

blame-tunnelProxy Cogburn, leader of the Firewall presence on exoplanet Minerva 4, is personally leading a team of agents to explore a possible X-threat on Wormwood, an infamous gatecrashing site. Wormwood is nothing but a massive tunnel network stretching out for hundreds of kilometers in all directions from its gate. It is believed to be an asteroid, but no one has found a way out yet and the tunnels have yet to be fully mapped. Several weeks ago, a Firewall sentinel and gatecrasher stationed on Wormwood detected a rogue team of explorers who breached a wall and disappeared. Given that Wormwood was built by an alien civilization, Firewall needs to make sure the explorers haven’t unleashed some hellish alien technology that could pose a threat to transhumanity. Little do the other agents realize that Cogburn (formerly known as Gerard) might have a hidden agenda.

cyberpunk__hacker_place_by_dsorokin755-d75gjc7The gatecrashers have escaped from the clutches of the hypercorps, but they now realize they must go back in to retrieve their memories. Their goal is inside the green zone of Pathfinder City, the capital of the exoplanet colony, and in order to get access, the team must overcome the high security of the zone. There’s also the small matter of the prisoners being held inside. Will the team risk even more in order to rescue them? A single misstep could doom the entire team.

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A group of scientists and gatecrashers find themselves on a distant exoplanet named Minerva 4, part of a secret hypercorp research project. The group quickly realizes their memories have been edited, leaving a long stretch of time missing. Furthermore, they are in a remote facility far from a colony city run by Pathfinder. What secrets does this facility hold? Who edited their memories? The more the team investigates, the deeper the mystery runs. Learn the secrets of the mirrored pillar!

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