A tourist has come to visit. It is very curious and loves to see new places and meet new people. It hates to travel alone though. Won’t you be a good host and help? That’s nice. Be sure to explain everything to the tourist and don’t forget to show it lots of nice maps. It loves to see new maps of places to visit. Every new map means new people to see. Don’t worry about missing the tourist. Sooner or later, you’ll meet somewhere and won’t that be delightful?
In a grimdark post-apocalyptic Earth, a horde of goblins from a fantasy realm thrive. Exiled from their own universe, the goblins fight, explore, and aggravate the other surviving beings. One such band of goblins has been recruited for a quest to carry an ancient artifact to a distant place of power. Will the goblins overcome the strange monsters and vicious enemies between them and their goal? Will they even remember to finish the quest?
Wendy is calling in some favors. Four men owe Wendy big and they have to repay it by doing a small job for her. Saying no is not an option. The job itself sounds pretty simple. Retrieve some cookies, a cake, and a video recording of a failed cooking show shot just outside city limits. Of course, it won’t be that simple. It seems the debtors have some competition, occult groups willing to kill for the baked goods. Join us for our first game of Unknown Armies!
After the discovery of Machu Picchu, other explorers and archeologists searched for other Inca ruins. A confession of a Spanish occultist who died during the Inquisition is discovered in a library’s archives in the 1930s. It mentions a hidden tomb high up in the Peruvian mountains. Soon, an expedition is formed to look for the hidden tomb but they will find more than treasure buried inside.
Just One Last Score. Mr. JOLS. It is time for Fallen Flag to seek out Two Banners, a theme park held by a violent cult of archivists. The territory and its resources are invaluable, so Fallen Flag must push the cult out to succeed. Of course, there’s a reason why no one else has wiped out the cult. Their secret weapon may be too much for Fallen Flag to handle, but the die has been cast. Even if the crew takes the water park, what will happen to them? Will they reach retirement? Can they ever be happy again? Find out in the campaign finale of Fallen Flag!