Gumshoe

Trail of Cthulhu: Uku Pacha

After the discovery of Machu Picchu, other explorers and archeologists searched for other Inca ruins. A confession of a Spanish occultist who died during the Inquisition is discovered in a library’s archives in the 1930s. It mentions a hidden tomb high up in the Peruvian mountains. Soon, an expedition is formed to look for the hidden tomb but they will find more than treasure buried inside.

Night’s Black Agents: The Thieves Code – Part 3

hecateThe thieves have their prize but can they escape with it? The guardian of the museum has trapped them in a small town and has sent her remaining cultists and followers to catch them. Either the thieves must wait until the mystic barrier weakens or they must defeat the dread priestess of Hecate and her followers. Can they survive to cash in or will the cult of Hecate feast on their blood? Find out in the conclusion to this mini-series!

Night’s Black Agents: The Thieves Code – Part 2

museum1The thieves now face their greatest challenge, stealing a priceless artifact from a well-guarded and remote museum. It has unusually strong security, including an armed response team and high tech alarm systems. Plus the thieves encountered the supernatural earlier, so they reasonably expect more occult interference. Planning and executing a flawless heist is easier said than done, but if anyone can pull it off, it’s this team.

Night’s Black Agents: The Thieves Code – Part 1

nba1A group of talented criminals are brought together by a mysterious and well-financed patron. The patron wants them to steal certain objects from certain places. The first is an ancient and valuable artifact from the safe of an art gallery. It is guarded by alarms and other conventional security, but the team is not told of its ultimate protection…the undead. Is fighting a blood sucking monster worth a sizeable payday?

Trail of Cthulhu: General Order 11

general-order11News: Why were gone for so long? Read this for more info. We are now on a new web host, so hopefully, everything will be smooth sailing from here on out.

Amidst the chaotic guerrilla warfare of Civil War Missouri, a small force of Union militia troops is tasked with carrying out General Order No. 11, the expulsion of all civilians from four counties on the Kansas-Missouri border. But each soldier has his own motivations, not all of them noble. When they encounter some unusual opposition, their commitment to their mission, their unit, and even their sanity will be tested.

This is an early playtest version of this scenario, and also Ethan’s first time running Trail of Cthulhu.