Sponsor: If you enjoyed this AP, you can buy the scenario it’s based on! Please support Arc Dream by throwing them a few bucks for their work on Delta Green.

Synopsis: Decades ago, an explosion leveled the Hunt Electrodynamics Plant and put most of Hellbend, California, out of work. Now the town is nearly dead. Only eighty-two people call the crumbling remains of Hellbend home, and those few don’t look to the future. They get by on what they can, selling gas and goods to tourists on the way to the Death Valley National Park and biding their time. In another few years, Hellbend will die a natural death, shriveling up in the 110-degree summer heat, leaving behind a skeleton of ruined buildings as a monument to a better time.

But in the last month, something else has worn away at the town, something decidedly unnatural. If the murder rate in Hellbend continues, it’ll die a lot faster than a few years, and a lot more violently than just another victim of some dead industry.

Someone or something is killing the residents of Hellbend, California. No one knows who or what it is. Working Group Icarus has been tasked to find the killer and stop them.

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Synopsis: The survivors of the Gate 9 Incident have empowered themselves, but what are they going to do with them? Clearing their names has quickly become the least of their problems. Accessing an Ideal teleporter hidden in the museum, the new team is confronted by dangers they have never even imagined. Even if they can find a way home, will they have a life for themselves?

Fallen Flag travels back west to a new enclave but before they reach it, they must survive the trip. A critically injured witness must be silenced before he alerts anyone. Casualties block the rails. Deals must be struck. More importantly, the team must stay together even though tensions between them have never been higher. Will they avoid killing each other before they arrive at the next leg of their journey?

Sponsor: If you enjoy this AP, consider buying Star Chamber! This scenario is available on DrivethruRPG.

Synopsis: Delta Green’s Task Force T.I. screwed up. They were in Myanmar, deep in the undeveloped hinterlands. The operation went south, people died, and something unnatural and monstrous escaped — perhaps with the aid of an agent from the task force. Now they’re the operation for a new team of agents. Working Group Icarus must determine what really happened back in the jungle. A task easier said than done…

Years ago, a group of civilians were caught in a battle between superheroes and villains. These hapless bystanders were temporarily transformed into mindless monsters at gate 9 of an airport. They were turned back into normal humans, but their lives were never the same. Now, the government is poised to remove their civil rights because they are technically registered as non-humans. However, they are given a lead on a potential source for superpowers. If they gain powers, perhaps they can use them to erase any evidence of their past. Learn what happens when the survivors of Gate 9 are given a chance to take fate into their own hands…