The Pilgrims, an odd group of warriors and rogues assembled for a secret mission, find themselves on Skagtoria, a remote Imperial planet. A small population of loyal citizens of the Imperium toil under the planet’s surface, eking out a meager existence. The Pilgrims realize that something darker is afoot and must find out the hidden evil before it destroys them.

finding appropriate art for this game is fucking impossibleIn a hospital of mystically inclined doctors, no disease is too obscure to cure. Patients with the most impossible conditions are healed every day. Two such cases challenge two groups of unique healers. Just another day in Doctor Witch Doctor!

These are two early playtests of Caleb’s storytelling game about medical melodrama, supernatural nonsense, and deductive reasoning. Learn more about Doctor Witch Doctor at RPPR.

The hunt for the treasure is almost over. The Ska Band journeys upriver to the mystical heart of the Mississippi River to an island. There, they face the final obstacles to their goal, including enemies that have dogged them since the start of their quest. Can they prevail? Find out in the campaign finale of the Treasure Hunt!

Cast: Bill as Nate a Phonomancer (a new custom adept school)
David as Cici, a Vestomancer
Greg as Glenn, a Dpsomancer
and Ross as the GM

In the far future, humanity has scattered across the stars. The Union Diplomatic Corps is bravely exploring the cosmos to re-establish contact with far-flung worlds. By the time, the UDC reaches the world of Vermeer, it is already under siege by an unknown invasion force. Each UDC ship has a squad of mecha pilots, but four pilots are no match for an entire fleet. If they can hold out long enough though, they can help ensure backup arrives.

Cast
Caleb as the GM
Ross as callsign Suez
Aaron as callsign Sky
Tom as callsign Fib
Maddy as callsign Bone

The Ska Band cabal schemes to help a cinemancer gain three major charges, magick powerful enough to change reality. The Ska Band will take one charge if successful, a necessary component for their own quest. But they cannot use magick to complete the scheme, which involes getting people to fall in love, find a new purpose in life, and overcome their own darkest fears. It also involves Long Horse, a mysterious cryptid and harbinger of doom. Is this such a good idea?

Cast: Bill as Nate a Phonomancer (a new custom adept school)
David as Cici, a Vestomancer
Greg as Glenn, a Dpsomancer
and Ross as the GM

Long Horse created by Trevor Henderson.