A group of shadowrunners has been contacted by Clarabelle (aka Wolf Knight) on a juicy lead. A secret lab has been shut down for unknown reasons, seemingly abandoned. It’s locked down but still full of valuable loot, like computer servers, and research data. Of course, something triggered that shutdown, but nothing that a team of shadowrunners can’t handle. Trust me.
The Gate 9 crew must travel to an fantastical realm in another universe as part of a larger quest to save the world. They must contend with strange monsters, such as a mechanical dragon, and the spirits of the unquiet dead. Even once they reach their goal, will they be able to reach the heart of the labyrinth?
Agent Stanfield was tasked with finding the truth behind an artifact that has recently surfaced. He has since vanished. The artifact in question is what appears to be a part from one of Russia’s Venera probes, the only probes to have landed on Venus. A team of agents has been brought in to find Stanfield and retrieve the artifacts. He was last seen in Russia, beyond the jurisdiction of the United States.
A pair of sharpers are hired to rescue the heir to a corporate fortune. The problem? He’s been kidnapped and enslaved on a mining planet. Finding one man among countless damned souls may be impossible for some, but these two mercenaries live for the challenge. Find out what happens in our first game run in Synthicide, a new sci-fi RPG available now!