Tag Archive for peter

Red Markets: The Torus

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A powerful tech company’s main campus fell to the undead five years ago. Today, the hordes have scattered enough that taker crews can access the Torus. One such crew will attempt to accomplish multiple jobs at once while on site. Will they make a profit or will their greed doom them? Find out as special guest players Adam Scott Glancy (preorder Delta Green!), Peter Nielsen, (author of Galaxy Inc.) Micah Nielsen (check out Drunken Dwarf Designs for great LARPing gear) and RPPR’s own Faust (check out Thrilling Intent!)

Call of Cthulhu: Iconoclasts

iconoclastsA group of useful idiots from the West have journeyed to war-torn Iraq in search of power and fame as soldiers of ISIS. Barely speaking the local language, they are used as pawns and propaganda tools. Their latest mission seems like a cakewalk – search an old man’s mansion for possible hidden antiquities and artifacts. The man is unarmed, assisted by a few servants, one of whom is an informant for ISIS. Ancient artifacts can be sold on the black market or smashed on video for propaganda, both valuable to the terrorist organization. Little do they realize that some artifacts are not meant to be sold or broken.

This game was recorded at Gen Con 2015 in an open gaming room, so there will be background noise. Sorry!

Call of Cthulhu: Lord of the Peaks

roads_avalancheNews: Check out the Horrors of War, Pagan Publishing’s Kickstarter for their anthology of WW1 scenarios! If you like these scenarios, please help support their creators.

A group of Royal Italian Army soldiers has been ordered to check up on an observation post high up in the Dolomite Mountains. The Austrian army is the least of their concerns. Deadly storms, avalanches, the cold, disease, and other hazards claim more lives than their enemies. However, as the squad approaches their goal, little do they realize that there are far worse threats than men or nature. Who is the true lord of the peaks? Find out in this special one shot recorded at Gencon 2014! Sorry about the noise, but we had to play in an open gaming room that piped in music, even late at night.