Tag Archive for historical

Red Markets: Black Death at Origins 2019

In Medieval Europe, the Black Death has taken countless lives. Some of its victims have arisen as the restless undead, killing any who fall in their grasp. The survivors huddle together in walled fortresses and towns, trying to eke a living. Some of the hardier survivors take mercenary work, no matter how dangerous it is. One such team has agreed to retrieve a spice chest from an abandoned fortress. What price will they pay to complete their mission?

This game was run by Ethan Cordray of Technical Difficulties podcast, using his beta version of Red Markets Black Death, a medieval hack of Red Markets.

Cast: Ross, Birk, Adam T (from RPX), and Greg B.

Call of Cthulhu 7E: Reign of Terror – Part 2

It is five years later, during the Reign of Terror. The survivors of the raid on the Comte’s mansion are thrown into a conspiracy, where spies and agents seek out those who would destabilize the new regime. Caught amongst the chaos and dangers of Paris, the way must be found to stop a nightmare that would plunge France and the rest of Europe into darkness.

Call of Cthulhu 7E: Reign of Terror – Part 1

A time of struggle, intrigue, and horror. A divided country, where the upper class enjoys the bounty of wealth, and the poor cannot afford a loaf of bread. Where the cries of anger and rage at life’s injustices find momentum, sparking the people to unite and cast away the old regime for a brighter and more hopeful tomorrow. Amid the stirrings of the revolution, sees a group of soldiers descend into the catacombs of Paris and brave the tribulations of courtly life, where debauchery and wickedness bring their own terrors.

Urban Shadows: Wolpertinger

As Europe goes to war in the year 1916, New York City has become a hotbed of international intrigue, even among its supernatural residents. The major factions of the supernatural desperately want to remain unnoticed by the human majority, so when strange murders and disappearances begin to plague the humans, they send a team of three beings to solve the problem. When a mage, a ghost, and a werewolf begin to investigate, they find a greater threat than they ever could have imagined.

Kerberos Club: The Grandfather Paradox

Kerberos-Front-CoverThe Kerberos Club, that great pile of mouldering stone in the otherwise respectable Square of Saint James, is refuge for the Empire’s monsters and broken heroes. It is sanctuary and sometimes home to those who have gazed too long into the darkness and those who have been touched by the Strange. Occasionally members of the club join together to confront threats to the unsuspecting peoples of the Empire. Of course, most of those good Victorians consider the Club to be the worst sort of disreputable, but Kerberans all have their own reasons for doing things. There is every reason for the club’s motto: MALUM NECESSARIUM. In this exciting adventure, a trio from the Club tackles a most vexing dilemma. Top scientists have been kidnapped by mysterious forces and only the Kerberos Club can solve the mystery. Their investigation reveals a villain they would have never suspected!