Synopsis: In this one shot, a group of filmmakers has been gathered to create a very special film, but as they soon realize, the writer and director is a madman, armed with terrible powers. So what do they do? Make the movie, of course! It’s a surefire way to get into all the film festivals! What could possibly go wrong?
Delta Green was not always an illegal conspiracy within the US government. Back in 1969, it was still a legal conspiracy (at least for most of the year). A group of agents must investigate the theft of 10 pounds of moon rocks from a secure government facility. Can this disparate group of soldiers and investigators figure out who stole the rocks and why? More importantly, can they stop the thieves from completing their plan? Find out in Drew’s first game as GM!
“A Victim of the Art” is a Delta Green scenario set in the fictional town of Glenridge, Long Island. The investigators play Delta Green agents and/or friendlies brought in to solve a series of grisly murders which have rocked the small, rich, seaside community.
The killer is not human – but the perpetrator is.
A PDF of the scenario is available at the Tumblr page.
Synopsis: Delta Green can’t afford to send out agents on every mission. On low priority missions, they use friendlies, who are personnel with mythos experience but have not been inducted into the conspiracy. When an informant tips off Delta Green about a company up to no good in Picher Oklahoma, they send out a team of friendlies to investigate. However, little do they realize that they will stumble upon an ancient war between two mythos factions and that not everyone is entirely honest…
Support Pagan Publishing’s Kickstarter for their newest book: Bumps in the Night! Have Scott Glancy run a game of Call of Cthulhu for you over Skype!
Scott Glancy of Pagan Publishing ran an epic Delta Green game at PAX 2011, based on material from our very own Tom Church’s Divine Fire scenario. In this case, the secrets of occult nuclear technology first developed by the Nazis were eventually acquired by the Libyans. Now a group of specialists must retrieve the scientists behind it and stop the program while the Libyan civil war rages on! Of course, things don’t go according to plan. Find out exactly what goes wrong and how the team reacts, especially when they meet a familiar face…