Bedlam Hall is a macabre role-playing game set in the Victorian age, where the players become the hapless servant staff of the Blackwood Family, tasked with maintaining a semblance of order within the House while vying for prestige and privilege among their fellow staff members. The Blackwood family celebrates Halloween, including setting up a fake village so the children may trick or treat. The staff must cater to all of the family’s whims, regardless of the cost to themselves. Find out who may get fired or promoted in this special one shot.
The Biobuddy fighting circuit is a dark and dangerous subculture, where money is more important than anything else. Trainers do everything to get their Biobuddy to win arena fights, even if it means dirty tricks. In order to take over the Biobuddy circuit, the Gate 9 crew needs to identify the major players and that means going undercover.
The global tier begins! A year later, the Gate 9 crew has partially resolved their own problems and have become full time base raiders. Except for Trey, who runs the Brass Door, a post-scarcity bar and hangout. However, a new alien appears, Kyrzyyk, a frog-like warrior with a complicated back story, is now on earth and needs their help on a mission of vital importance!
The Gate 9 crew is trying to help Jeff claim his family’s fortune and in order to do that, they need the help of one woman in particular. She needs an item from a hidden base in return. Standing between them and that base is a deranged vigilante named Exemplar. Also, the team meets a nice friendly dog named Jefferson.
The Gate 9 team needs to check out a recently discovered base. It has a vast menagerie of genetically engineered fighting animals conditioned to obey the orders of the adolescents that capture them and use them for pit fighting. It’s been sealed off since Ragnarok, so no one knows how bad it’s gotten since then.