In this investigator’s opinion, COL Wade’s motive for launching OPERATION OBSIDIAN was his obsessive need for revenge. This investigator now believes that COL Wade was more deeply affected by his previous experience at Angka Watt temple complex ruins during OPERATION GLASS SLIPPER than his post-mission psychological examination revealed. OPERATION GLASS SLIPPER was successful, insomuch as the entity known as the Black Buddha was detached from this dimensional reference, but it was not killed. CAPT Wade’s responses to Dr. Roth indicated he believed that the entity would have been eliminated if the team had access to sufficient firepower. It is this investigator’s belief that OPERATION OBSIDIAN was COL Wade’s attempt to test that theory. Unfortunately, Wade’s methods were…unsound.

This scenario is based on notes from Adam Scott Glancy of Pagan Publishing.

This game was run at Fear the Con, so thanks to the crew at Fear the Boot for inviting us!

If you enjoy RPPR’s Actual Plays, contribute to the Codex of War ransom to get early access to a bunch of episodes, including Call of Cthulhu and Fear Itself.

The Kingdom of Oz is in peril! The Wizard and Dorothy have long since abandoned it and a new ruler is needed before it falls apart. But there’s only one person capable of uniting the kingdom…the Wicked Witch of the West. The players must brew her back to life with a magic ritual and figure out how to change her so she’s a bit more suitable as a ruler. In order to do this, the players must go on a quest and figure out what makes a worthy ruler. Find out what they wind up doing in this one shot I ran at Dragoncon 2009.

Don’t forget to contribute to the RPPR Codex of War Ransom! No New World episodes will be released until the ransom is met but if you contribute at least $20, you will get early access to them.

CLICK HERE TO SUPPORT RPPR AND THE NEW WORLD CAMPAIGN! GET 10 PREVIEW ACTUAL PLAY EPISODES. HAVE YOUR CHARACTER WRITTEN INTO THE NEW WORLD CAMPAIGN. LISTEN TO CODY’S UNEDITED READING OF MY IMMORTAL!

A group of vigilantes must uncover the mystery surrounding the death of the Silver Scarab but in doing so, they uncover a dark conspiracy that threatens the fate of the world. This was run during Gencon 2009 and while I did have a sign up sheet for the players, I lost it. So if you played in this game, please let us know in the comments.

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In this episode, the Water Barons enlist the aid of a rival adventuring party, the Ironhearts. The Ironhearts have an awesome air ship and the players use it to scout Cortez’s army marching on the colony. Of course, there’s a slight complication or two from this foray…Find out what gets in their way and learn of the prophecy to defeat Cortez’s horde!

Special thanks to Ean Moody for the art!

google Beksiński The town of Arcadia has a unique boogeyman, the Signal. Since 1947, a weird voice can be heard only at a certain house, currently owned by Winslow. The voice claims to be an alien and seems almost omniscient. It is written off as a trick, a type of stage magic. A few months ago, one teenager killed two of his friends then himself in Arcadia. It was officially blamed on drugs. However, the teens had recently visited the House and listened to the Signal. This attracted the attention of the Paranormal Exploration Society, a group of amateur ghost hunters. What is the truth behind the signal? Find out in the Arcadia Signal!