4E Dungeons and Dragons – The New World Campaign Game 28: Mysteries upon Mysteries

After defeating the lich Numeides, the Water Barons find themselves embroiled in a number of intrigues and mysteries. Their agendas often collide, leading to deception and distrust. As they delve into morally gray and black areas, will they lose sight of their original goal or stay true to the cause of protecting the innocent grippli at all cost? Find out what schemes are unfolded in this episode. Thanks to Violet for the art, (which has nothing to do with this episode but it looks cool).

Fear Itself: Survival City

A group of unwary party goers finds themselves caught in a forgotten nuclear fallout bunker from the Cold War. Strange people have lived for decades in the bunker and even darker secrets lie wait to be uncovered. Inspired by the book Survival City, I ran this one shot last year using the Fear Itself system. Enjoy!

4E Dungeons and Dragons – The New World Campaign Game 27: Die Lich, you don’t belong in this world

The Water Barons now face a lich, Numeides, and must defeat the vile undead sorcerer. Can they defeat her? What is the secret to her phylactery? Will the people next door turn down their music? All this and more in New World episode 27!