The Derek Bishop Chronicles continue! After surviving the events of Anderson Island, Derek and his motley crew of researchers track down rumors of a vampire in the college town of Manhattan, Kansas. Of course, things are not as they seem. Strange wind storms and disturbances plague the small city as Bishop and company pursue their investigation. Even though they have survived the supernatural before, can they survive an evil as strong as the wind itself? (Special note: This is actually the second adventure of Derek Bishop. The Festival was posted out of order.)
In this final episode of the Slender Man campaign, the investigators have to deal with a threat at a chemical plant in the Tanner Neighborhood. The battle will be deadly but they may have a few aces up their sleeves.
This was the last session we played of the campaign. I admit I didn’t have an end game planned and I made the mistake of throwing in too many elements to make the game work, I think. If I had kept it a Hunter/Changeling game it might have worked better, but adding in vampires and prometheans because they were cool wasn’t a good idea. However, I did have fun with this game and hope you liked it, even though it was run during the summer of 2010 (as you can tell by the references made in the game).
The investigators have uncovered a conspiracy of four families that has brought great evil upon the city. Each family held a part of an artifact of great power but when they misused it, everyone suffered a terrible fate. In order to stop the Slender Man, the investigators must find the four pieces. One piece is in the Tanner neighborhood, and a strange little girl is more than they realized. What secrets does she hold and is an enemy or ally?
In this episode, the investigators are drawn to a goth concert held in an abandoned insane asylum. To learn more about Slender Man and the secrets that will be key to stopping him, they must find the artist hosting the concert and learn what they know. But it won’t be easy. The artist has a few surprises of her own.