There is a planet that no ship escapes. A place where death calls like a beacon amongst the waves of the living. It has lured one more ship into its trap. Fortunately, this ship holds the Pilgrims, a misfit crew drawn from the most dangerous factions in the galaxy. A space marine, a sister of battle, an ork, and an eldar pirate must find a way to free their ship or they will never escape DEAD PLANET.

This scenario is an adaptation of the module for Mothership. If you like it, please check it out!

Jason as Brother Castiel
Renee as Sister Heliene
Tom as Rotzod Forcerippah
Aaron as Elephyon

The Pilgrims have made an unlikely ally. A clan of mutant Jokaero, gifted with the ability to speak and think like other species, is on the run from Chaos. Their ship is powerful but even it cannot stand against all of Chaos. They help other species in the hope that they can help them fight chaos. The Pilgrims must work with a variety of xenos species now and fight the most dangerous foes they’ve encountered yet…

The Pilgrims, an odd group of warriors and rogues assembled for a secret mission, find themselves on Skagtoria, a remote Imperial planet. A small population of loyal citizens of the Imperium toil under the planet’s surface, eking out a meager existence. The Pilgrims realize that something darker is afoot and must find out the hidden evil before it destroys them.

A most unlikely group of adventurers finds themselves on a desperate mission to rescue an Eldar Farseer from a cult of Chaos. The cult has holed up in an abandoned space station in deep space, but they aren’t alone. Other factions are stranded on the station and no one trusts each other…

In the grim and dark future, there is only war. After the Great Rift tore the Imperium in two, every solar system struggles against the crushing weight of humanity’s enemies. Servants of the Imperium from disparate services are flung together as warbands, sent to complete the most dangerous missions. One warband travels to the world of Enoch in the Gilead system to retrieve a wounded comrade. However, a new threat looms over the planet. Can the warband discover the source of corruption and stop it?