When Ed Healy came to Springfield to visit Meta Games, I stopped by to run a one shot of Cthulhu Dark based on the video game Dead Island. Of course, this happened before the game came out so I basically with zombies at a vacation resort and made it up from there. We had quite a few players for this game including RPPR listeners, Ed Healy, Mike from Bear Swarm and some of the RPPR crew. Enjoy the mayhem! Also, BUY MY BOOK
This scenario was played with the excellent ultra-rules-light game, Cthulhu Dark. Download the free PDF and try it out yourself!
In a small town in the Midwest, things are about to change. A priest has turned to desperate measures to see his wish come true: to see the bible brought to life. Unfortunately, when the priest resorts to using a ritual in a book of the occult to make his wish come to life, bad things happen. Find out in this scenario what happens when the bible is literally made true as interpreted by Yog Sothoth!
In a grimdark post-apocalyptic future, where the earth has been devastated by nuclear war, dimensional rifts and Nazi cos-players, only a few gritty heroes stand between a new apocalypse, a post-post apocalypse or a meta apocalypse or an apocalypse squared or a neo-apocalypse or an epic apocalypse or a mega damage apocalypse or a dragon cyborg juicer apocalypse wielding a rune blade with Atlantean tattoos. Yeah. HARDCORE.
In other words, I ripped off the plot of a movie called The Eliminators and forced the players into a game of Rifts. Deal with it.
I finally got a chance to try out the indie RPG, Fiasco at Gencon this year. I played with several people from the Arc Dream crew, including Shane Ivey and Greg Stolze. We used the Transatlantic playset:
The time is 1932, the place? Somewhere in the mid-Atlantic aboard the luxury cruise ship Leviathan, a week out of Southampton en route to New York. On this flagship cruiser’s maiden voyage, the Captain has been directed to quietly contend for the glorious Blue Riband — the accolade awarded to the fastest crossing of the Atlantic Ocean.
Topside, you enjoy a salty Gibson while pulling the heavy double wool of your coat closer to your body. Friends make merry with lively talk amongst themselves — it’s a din barely overheard above the hammering engine and thresh of the ship’s mighty propellers. Spray from the bow’s cleave manages to catch your cheek even this far aft. Your gaze draws across the dull, slate waters wondering at the marvel of it all: New beginnings? Maybe this time things will be different? Perhaps your dreams are within reach? What could possibly go wrong?
I was fortunate enough to meet up with Ennie-award winner Kirin Robinson at this year’s Gencon and talk him into running a session of his game, Old School Hack. It’s a free, rules-light game of adventuring and dungeon crawling. Characters can be fighters or dwarves but not dwarven fighters. Caleb and I joined Simeon and Meg from the Arc Dream crew with the Angry DM as we went on a quest of liberation and adventure!