The Friday Group continues their investigation into the supernatural. They uncover documents related to an avian threat that another group of investigators tried to tackle. A madman feeds the birds, paranoid they are watching him. Later, the same strange birds stare from the rooftops, warping the laws of physics and chemistry. And, when the Investigators dissect one of the creatures, they find something monstrous inside.
Synopsis:The Final Revelation gives your Investigators the opportunity to play through a Purist campaign set in the United Kingdom of the 1930s where there is no escape, no comfort and no salvation when faced with the Mythos. Your Investigators are powerless and insignificant; your only choices death, insanity or a quiet life with a shattered mind In the first part of this mini-campaign, a group of scholars investigates the history of a remote Scottish island of St Margaret’s. They find a record of death and madness, as a group of investigators sought out a missing friend on the island. What they found was something far more sinister than they ever imagined.
At last, the secrets of the Long Vault will be revealed. Sheng is now trapped in his hideout on the Plateau of Leng. The Ronin must travel to the heart of the Vault and trap the sorcerer within it. Of course, this is easier said than done. What hidden fortress is without its defenses? And even if the Ronin succeed, will their victory even matter? The cosmic forces at work in this conflict are beyond any of their imaginations. Is victory, or even peace truly possible? Join the Ronin as they open the Long Vault!
The Ronin have found the secret hideout of Sheng’s cult and have called in the authorities for a final assault on the notorious terrorist group ‘Empty Five’. Despite the attack helicopters and platoons of heavily armed soldiers on their side, the Ronin know that victory or death will come in their own skills and preparation. They know they have the right weapons and as much knowledge as they can bear, but Sheng always seems to have a secret or two up his sleeve. Then there’s the matter of an Iron-Banded Box….
An earthquake links a group of survivors together. If not for a seemingly miraculous event, they should have all died. Drawn to a mysterious professor who seems to know how and why they were saved, the survivors agree to follow him on a trip to a strange city. The city was built by visionaries but has been forgotten by history. Where is it? What secrets lurk within? The survivors know they must answer these questions or the they will never find peace. But once inside, the survivors find that leaving the city may be impossible. What price will they pay to find a way out?