The Gate 9 team is heading into space! Well, Mars, to be more specific. After figuring out how to operate an Ideal teleporter, the team can now access a hidden base on the red planet. Of course, the Ideal had their own secrets to keep and some of the darkest ones are on Mars. What will the team find and how will they deal with the base’s current inhabitants? Because an abandoned Martian base is never fully abandoned…

The Gate 9 crew has a new lead on an Ideal base in the Southwest, a former Ideal-centered town called Idealville. However, the town has a dark secret in an abandoned mine just out of city limits. The town’s economy is booming, so it seems everyone is in on it, but what exactly is the scam and more importantly can our intrepid heroes discover it and still make it out alive?

The Gate 9 crew has a hot new lead to check out: an alien dimension filled with incredible technology. It turns out to be a memory library that contains seemingly an infinite amount of knowledge. It may also be a trap that could doom humanity. There’s also an Egyptian temple for some reason. Find out what happens when base raiders deal with out of context problems!

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The government doesn’t know what to do with all the extradimensional beings, space aliens, and other non-humans running around. They’ve captured quite a few and locked them up in a massive prison. Fortunately, they have a potential savior, Sparkles the Unicorn. Of course, trusting Sparkles can be dangerous in of itself. A hapless group of prisoners is about to find out what happens when they join Sparkles for an adventure…

The actions of the Gate 9 team have led to a citywide crackdown by the government. That won’t deter the new base raiders from scheming though. A government storage facility has some mighty nice loot, just there for the taking. What could go wrong?

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