In our very first game of 5E Dungeons and Dragons, Sean tries GMing for the first time! Fortunately, this turned out less train-wreckish than the Haunting. After a long war, a formerly powerful nation struggles to rebuild. The switch from monarchy to a republic form of government has also raised tensions between the various political factions. In other words, this is the fantasy Weimar Republic. The new government has appointed a group of troubleshooters to find and capture a dissident leader. Can they find their man? Will he go quietly? The answer is no, we’re playing Dungeons and Dragons, not Dungeons and non-violent solutions to our problems. More background info on the game’s setting is available here.
The journey of Xin’s Crows is at an end. The assassin must reclaim his cult from a corrupt leader and the remaining Crows agree to help with the final assault. First, they must find the new temple for the death cult and only then can they begin the fight. Are the Crows ready for their last battle as a group? Can the faithful assassin make the right decisions? What about the ex-gladiator? Find out the final destinies of every Crow in the Fortunes of War!
The epilogue continues with a martial arts tournament! Even though only one of the Crows is participating in the tournament, the rest have decided to aid their comrade behind the scenes. Can their schemes guarantee victory? With special guest Tom role playing as the announcer for the tournament, this episode is not to be missed!
Vo’s quest continues in the epilogue! Determined to strike a fatal blow against the Grey Sky Horde, Vo and the rest of Xin’s Crows fight to sabotage the food supply of the capital city. Of course, destroying the food is one thing but getting alive is entirely another. Will they make it? There’s only one way to find out!
The epilogue adventures begin! The war is over and the Grey Sky Horde has retreated to their capital city but that won’t stop Vo from rescuing her husband and getting revenge. Xin’s Crows must infiltrate the city, find Locke, get revenge, and get out, without being detected by the garrison of warriors stationed in the city. Brute force cannot win the day. Of course, Vo is far more cunning than the average Grey Sky Horde guard, but will that be enough when she crosses paths with their officers and leaders?