shaghaiedPrepare for adventure on the high seas and in distant lands in this special double length episode of Call of Cthulhu! It begins with a group of would-be gold prospectors in 1848 as they arrive in San Francisco. The trio enter the wrong bar and wind up on a merchant ship on its way to Shanghai. First off, the ship will travel to Rook island to load up on spices. The new sailors try to adapt to life on the high seas, but one of them refuses to work on principle. His eventual fate foreshadows the true horror that awaits the survivors when they arrive on the island. Both the plantation owner and the native tribesmen hold dark secrets. Can the hapless sailors survive the upcoming conflict?

33443rAt the end of the Civil War, two wounded Confederate veterans stumble through the wreckage of central Georgia, trying to get the passes they need to safely return home. When they arrive at an abandoned Union garrison at a remote plantation, they soon  realize that there may be worse things than Yankees lurking in the wake of Sherman’s march, and their war might not quite be over. Or maybe they’ll just find gold and get rich. That happens a lot in Call of Cthulhu, right?

This game was played after hours at Fear the Con 7. We started in the hotel lobby, and in the middle we had to move to a different (and much creepier) hotel. This is a very early playtest draft of the scenario, which has since been improved considerably.

SenseNews: We have a new Kickstarter up for an adventure for Base Raiders. Check out Boiling Point!

The journey of the dreamers has finally reached its end. They have returned to the waking world, but their nightmares have only begun. For one, they awake in a mental asylum far from home. It soon becomes clear that the dreamers must return to the start of their journey, to the Peach Blossom Restaurant in New York City. They have been changed forever, but they will not rest until vengeance is theirs. Find out what happens in the campaign finale of The Sense of the Sleight of Hand Man!

ambrose-cover-illoThe dreamers have ascended to the surface, arriving at the city of Ulthar. Despite its relative safety, they have found they are not alone. Two strange companions have followed them to the city, under the orders of their dark lord. Slaying them accomplishes nothing, so the dreamers must find another means of stopping them. Even with the aid of cats like Splendid, can the dreamers defeat the immortal companions?

This episode uses material from the Wives of March from Hebanon Games.

roads_avalancheNews: Check out the Horrors of War, Pagan Publishing’s Kickstarter for their anthology of WW1 scenarios! If you like these scenarios, please help support their creators.

A group of Royal Italian Army soldiers has been ordered to check up on an observation post high up in the Dolomite Mountains. The Austrian army is the least of their concerns. Deadly storms, avalanches, the cold, disease, and other hazards claim more lives than their enemies. However, as the squad approaches their goal, little do they realize that there are far worse threats than men or nature. Who is the true lord of the peaks? Find out in this special one shot recorded at Gencon 2014! Sorry about the noise, but we had to play in an open gaming room that piped in music, even late at night.