Eclipse Phase is an incredible transhumanist based sci-fi horror RPG. I picked up a copy at Gencon 2009 but only got to run a game of it recently. Because we were unfamiliar with the setting and system, I created a short tutorial adventure that takes place during the Fall, where most of humanity was wiped out by rogue AI systems called the TITANS. After the tutorial, I ran the adventure packaged with the GM Screen, called ‘Glory’. Tom, Aaron and Caleb are agents of Firewall, a secret organization dedicated to protecting humanity from existential threats. They are tasked with finding a missing agent, Tara Yu. She was investigating a possible hidden cache of pre-Fall tech. The players discover there are fates worse than death even in a future where death is not permanent.
The mutant heroes have uncovered a nefarious plot by an evil scientist that must be stopped. To complicate matters, delusional ‘monster hunters’ are tracking the heroes. In order to deal with these threats, the players must recruit aid from unlikely sources, including the reclusive engineer and the monster Zog! Listen in to find which mutant animal hero makes a guest appearance in this episode.
This game system was the first RPG I ever played, so even though it hasn’t aged as gracefully as some games, I’m still fond of TMNT & Other Strangeness. So last year, I ran a 2 part game using this system, gleefully maintaining all the quirks of the Palladium rules. The players are all part of the mutant animal underground, living in the forgotten and abandoned parts of The Big Apple. Of course, trouble has a way of finding them…
In the chromed future wireless Internet access does not exist but full conversion cyborgs are commonplace. Computers Cyberdecks have less memory and processing power than an iPhone but can be used to hack military data fortresses in ‘the grid’ and making a mistake can kill the unlucky netrunner. This is the past future of Cyberpunk, the classic R. Talsorian RPG and home to Lady Gaga 2.0 and her entourage of sociopathic cybered and coked up killers.
There’s a mission to recover a suitcase from some dude in a hotel, but honestly it’s all about headshots, cybernetics and drugs. Oh and the nauesator.