Action

Rifts: The Eliminators

September 30, 2011

In a grimdark post-apocalyptic future, where the earth has been devastated by nuclear war, dimensional rifts and Nazi cos-players, only a few gritty heroes stand between a new apocalypse, a post-post apocalypse or a meta apocalypse or an apocalypse squared or a neo-apocalypse or an epic apocalypse or a mega damage apocalypse or a dragon cyborg juicer apocalypse wielding a rune blade with Atlantean tattoos. Yeah. HARDCORE.

In other words, I ripped off the plot of a movie called The Eliminators and forced the players into a game of Rifts.  Deal with it.

21 Comments

Fiasco at Gencon 2011: Transatlantic

September 8, 2011

I finally got a chance to try out the indie RPG, Fiasco at Gencon this year. I played with several people from the Arc Dream crew, including Shane Ivey and Greg Stolze. We used the Transatlantic playset:

The time is 1932, the place? Somewhere in the mid-Atlantic aboard the luxury cruise ship Leviathan, a week out of Southampton en route to New York. On this flagship cruiser’s maiden voyage, the Captain has been directed to quietly contend for the glorious Blue Riband — the accolade awarded to the fastest crossing of the Atlantic Ocean.

Topside, you enjoy a salty Gibson while pulling the heavy double wool of your coat closer to your body. Friends make merry with lively talk amongst themselves — it’s a din barely overheard above the hammering engine and thresh of the ship’s mighty propellers. Spray from the bow’s cleave manages to catch your cheek even this far aft. Your gaze draws across the dull, slate waters wondering at the marvel of it all: New beginnings? Maybe this time things will be different? Perhaps your dreams are within reach? What could possibly go wrong?

7 Comments

GURPS: Modern League of Extraordinary Gentlemen – Judgment Day 04

August 11, 2011

We played these games a while ago. Funny story about this. I thought we played 3 sessions but in fact, Tom ran 4 sessions of this mini campaign. I scheduled these games to be posted while I was away at Gencon 2011. I did not think that there was a fourth game until a listener commented about it to me. So, I checked the archives and found the ACTUAL conclusion of the game. So, uh, enjoy the dramatic finale of Tom’s action extravaganza!

4 Comments

GURPS: Modern League of Extraordinary Gentlemen – Judgment Day 03

August 7, 2011

The battle between the Terminator and the League reach an epic conclusion. The terminator has one last gambit – to storm NORAD and trigger Judgment Day. In order to stop him, our heroes and their allies have to confront the deadly cyborg and his personal army. All this and more in the dramatic conclusion of The Modern League of Extraordinary Gentlemen – Judgment Day!

3 Comments

GURPS: Modern League of Extraordinary Gentlemen – Judgment Day 02

August 5, 2011

  The unlikely heroes of the modern league have discovered that a T-800 Terminator has been secretly planning to cause Judgment Day. In order to stop him, they must find and destroy a secret weapon factory. Of course that factory is heavily guarded – including a certain mecha made by the OCP Corporation…

3 Comments

Zombies of the World

Learn about the undead at Zombies of the World

Visit the RPPR Forums

The official Role Playing Public Radio Forums