World of Darkness: Slender Man episode 6

Slender Man's high school portrait. H̜͖͚͕͑̎̊ͪ̔ͦ͋ͯe̢̪͈͚͈̱̎͒̔͆ͨ̎ͧ ̱̥̻̇͊͞a̻̻̟ͧ̎ͨ̄ͩt͖̤̠̜̰̯͔͑̓ͤ̃͂ť͕̳͖̊ͣͥͯ̚͘͢e̥̩̭͚͐ͣ͋ͨ̓̀n̴̛̟̼̐̓̈͗̆͑ͮ̌ͅd̼͍̩̪̃̈e̲͔̬̱̦̞̦ͥ̎̓̓ͬ̓ͣd͙̱̱͈̰͇̝ͫͩ̊͂̐̊̾ ͈͈̟͖̻͖̠̩̂̔͌ͯͯ̃͌́͘ͅẒ̟ͩ̉̇a̢̡̯̥̹̖̽̑ͧ͛ͯ̕l̶̳̣̲̖̇̂g̣̅ͧ̈͑͊͛̄̓͡͞o̸̧̬̮͖̮̣̤̗̳͊ͮ͊ͪ̊ ͎͉ͪ͞H̛̘̝̩͖͔̤̠ͦͫ̓̿ͫ̐ì͒͑ͦ̌̇͂̓͏̳̭̹̖̻̺g͕ͨͫͧͭ̑̑̓͠ḩ̦͕͔̼̮̖̃̾̍͟.̨̬̣̝͍̪̩̥̿̀̄ͯ ̳̖̣̙͇́̂̍̌̈́̑ In this final episode of the Slender Man campaign, the investigators have to deal with a threat at a chemical plant in the Tanner Neighborhood. The battle will be deadly but they may have a few aces up their sleeves.

This was the last session we played of the campaign. I admit I didn’t have an end game planned and I made the mistake of throwing in too many elements to make the game work, I think. If I had kept it a Hunter/Changeling game it might have worked better, but adding in vampires and prometheans because they were cool wasn’t a good idea. However, I did have fun with this game and hope you liked it, even though it was run during the summer of 2010 (as you can tell by the references made in the game).

The Moon fairy tale mentioned in this campaign.

  10 comments for “World of Darkness: Slender Man episode 6

  1. Journ-O-LST-3
    May 14, 2012 at 10:21 pm

    I’ll be sad to see this go. I was enjoying the characters quite a bit. Also, needed more Cody.

  2. MKS
    May 16, 2012 at 8:50 pm

    http://www.huffingtonpost.ca/2012/05/16/greece-debt-crisis-900-million-bank-run_n_1520482.html

    I do hope y’all have made good friends with your neighbours

  3. Suloyapla
    May 18, 2012 at 1:17 am

    awww, would like to see a sequel or spin-off game that involved the other two pieces. 🙂

  4. Biest
    May 18, 2012 at 7:08 pm

    For a Slenderman campaign there really wasn’t much Slenderman in there. Seemed to be a nice Hunter game though. Worth listening to. From what I heard on the podcast I feared worse.
    When I did a Cthulhu game using Slenderman I used the pictures from the SomethingAwful thread as handouts the characters could follow and made him the central opponent.

  5. BestFanForever
    May 22, 2012 at 5:58 am

    When I heard, I think, Tom’s “pew pew peeeeewwwww!” I dispatched a sticky goo from my nose and burst into laughter…

  6. Darkfire
    May 30, 2012 at 8:34 am

    I think you did a good job with your games. I see nothing wrong with mixing different supernatural types in one city. Hell, in Hunter you’re MENT to deal with all the other splats sooner or later because as a hunter you’re at the forefront of the vigil and actively seeking out the supernatural, while in other splats you have more than enough to deal with to go stepping on other people’s toes. The story works better if each of the families has its own supernatural “Curse” of some kind.

    If you were to do the last two families, one family should be a Mage Family, but one of the left-handed legacies (Maybe Tremere Lich, as soul-eaters are immortal so long as they eat a soul once a month). The final family could be some kind of Spirit-Claimed (As they can get Longevity from their spirit-possession). The concept of different supernaturals works just fine for a hunter game so don’t be so critical Ross on your performance.

  7. HandsAndDreams
    June 6, 2012 at 10:24 pm

    Great mini-campaign guys! Just one question: what is the whole “Oh, no way!” bit from? I have scoured the interwebs to no avail.

  8. June 6, 2012 at 11:34 pm

    The ‘oh, no way!’ bit is an in-joke from our D&D New World campaign. I basically role played a monster as a stoner in this episode – last fight http://actualplay.roleplayingpublicradio.com/2011/03/systems/dungeons-and-dragons/4e-dungeons-and-dragons-%E2%80%93-the-new-world-campaign-game-39-fall-of-the-frost-giants/

  9. HandsAndDreams
    June 7, 2012 at 9:09 am

    Ahhhhhhh. That would be why I couldn’t find it. Thanks Ross!

  10. July 18, 2012 at 2:14 pm

    If you liked this game, you might listen to my one shot of Slender Man using Fear Itself http://actualplay.roleplayingpublicradio.com/2010/09/genre/horror/fear-itself-slender-man/

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